Alex81 Geschrieben 1. Dezember 2014 Geschrieben 1. Dezember 2014 Ok.....na dann gut, dass ich jetzt endlich auch lvl30 bin Zitieren
Reiner Geschrieben 1. Dezember 2014 Geschrieben 1. Dezember 2014 Anscheinend soll ja jeder auch ohne Raid lvl30 werden können laut dem Video. Und der Patch mit den Exotic Weapons kommt demnach schon heute. Zitieren
Malekith24 Geschrieben 1. Dezember 2014 Geschrieben 1. Dezember 2014 Anscheinend soll ja jeder auch ohne Raid lvl30 werden können laut dem Video. Und der Patch mit den Exotic Weapons kommt demnach schon heute. jo ein patch kommt heute, haben sie gestern auf twitter angekündigt Zitieren
GreyBan Geschrieben 1. Dezember 2014 Geschrieben 1. Dezember 2014 Kann mir kurz jmd sagen was die derzeit beste Methode ist schnell an Glimmer zu kommen? Danke! Zitieren
Malekith24 Geschrieben 1. Dezember 2014 Geschrieben 1. Dezember 2014 Kann mir kurz jmd sagen was die derzeit beste Methode ist schnell an Glimmer zu kommen? Danke! glimmeritem rein und irgendnen checkpoint mit vielen gelben gegnern farmen (also kurz vor abschluss des checkpoints sterben lassen ) so stelle ich mir das jedenfalls vor, musste nie glimmer farmen Zitieren
Gast Geschrieben 1. Dezember 2014 Geschrieben 1. Dezember 2014 Destiny Update inbound. Exotics are coming off the workbench. Estimated time of arrival is before 11AM Pacific. pic.twitter.com/n81w7tQQV9 Quelle: https://twitter.com/bungie/status/539473839785119745 Zitieren
Malekith24 Geschrieben 1. Dezember 2014 Geschrieben 1. Dezember 2014 Quelle: https://twitter.com/bungie/status/539473839785119745 sag ich doch, also in ner stunde edit wohl doch schneller :D hier die patch notes: 1.1 : The one about Exotics. And the Raid! Today's patch includes the long-awaited arrival of Exotics weapon buffs, additional acquisition paths for destination upgrade materials, along with additional changes to exotic gear node upgrading in preparation for the soon-to-be-released expansion, The Dark Below. We're also correcting issues induced by our more recent update to the Raid. Weapons Exotics Exotic Weapons are designed to look, feel, and sound overpowered. At the same time, they are not supposed to break the balance of the game. We hope these weapons challenge the way players think about their loadouts. Exotics will be a constant work in-progress! General In preparation for the Dark Below, Exotic Armor and Weapons no longer require Ascendant Materials to upgrade The final upgrade node of all Exotic Gear will require an Exotic Shard Exotic Shards can be obtained by one of the following means: Dismantling unwanted Exotics Purchased from Xur for 7 Strange Coins Exotics now start at a higher base Attack value and have a narrowed upgrade range to compensate Thorn Projectiles now briefly highlight targets on impact Mark of the Devourer DoT (damage-over-time) upgrade increased against PvE enemy targets Reload Speed increased Magazine Size increased Ammo inventory size increased Stability and Weapon Handling increased Bad Juju Magazine Size increased to 8 bursts (was 5) Ammo inventory size increased String of Curses now also decreases the cooldown of your Super on kill Adjusted effects to not block first person reticle Hard Light Stability increased Perfect Balance upgrade replaced by Fitted Stock (increases maximum possible weapon Stability) Suros Regime Lowered total damage at the end of the mag on SUROS Regime upgrade to be more in line with the Glass Half Full perk on Legendary Auto Rifles Monte Carlo Stability increased Range slightly decreased Monte Carlo Method upgrade now also has a chance to fully charge melee ability on kill MIDA Multi-Tool MIDA rounds now have increased knockback against targets in both PvE and PvP Hawkmoon Send It upgrade (which was redundant) replaced by Speed Reload Red Death Rate of Fire increased slightly, but Burst Damage reduced to compensate Plan C Weapon Handling speed increased Player Speed increased while Plan C is in hand Pocket Infinity Speed Reload upgrade replaced by Extended Clip which allows the option to increase magazine size (5 bursts) Vex Mythoclast Attack Power increased to 323 (from 300) Base Damage increased, fixing bug we introduced in previous patch Enhanced Battery upgrade by Extended Mag (this change still allows for a significant upgrade to Magazine Size, but less than before) Invective Reload Speed increased significantly, auto fires slightly slower Ice Breaker Send It upgrade replaced by Lightweight (which was redundant as Icebreaker already had maximum range) New effects for enemies killed by Ice Breaker upgrade Patience and Time Snapshot upgrade replaced by Custom Optics (provides a lower zoom option) Super Good Advice Stability increased Truth Magazine Size increased to 3 (was 1) Activities Raid Fixed an issue we introduced in a previous patch, in which Atheon did not correctly send 3 players through the time gates Fixed an exploit where the Templar could be forced off its platform Daily Heroic Story Destination Materials now drop from completing the Daily Heroic Bounties Removed the ‘Relic Hunter’ Bounty Destination Materials now drop from completing the Daily Patrol Bounty Vendors Reduced Cryptarch reputation gain from Engrams, but reputation reward packages now have an increased chance for Legendary Engrams Players will now be able to use Vanguard Marks and Crucible Marks to purchase Spinmetal, Relic Iron, Spirit Bloom, and Helium Filaments from the Vanguard and Crucible Quartermasters in the Tower Xur now sells a new material, Exotic Shards, to upgrade the final node of Exotics for 7 Strange Coins Faction Class Items (ex: FWC Cloak, Dead Orbit Mark, etc.) are now replaced by Faction Emblems in the rank-up reward packages from Faction Vendors Technical Networking fixes, which should reduce the instance of the Bee family of KTOs Fixed an issue in which using Xbox One party chat induced a slower frame rate Zitieren
Firusha_Firu Geschrieben 1. Dezember 2014 Geschrieben 1. Dezember 2014 Mein Game hat sich gerade mitten in nem Event verabschiedet um das Update herunterzuladen...klasse Zitieren
Gast Geschrieben 1. Dezember 2014 Geschrieben 1. Dezember 2014 Klasse, dann kann ich meine 270 Bruchstücke ja wie erwartet in die Tonne kloppen. Zitieren
jarko Geschrieben 1. Dezember 2014 Geschrieben 1. Dezember 2014 sag ich doch, also in ner stundeedit wohl doch schneller :D hier die patch notes: 1.1 : The one about Exotics. And the Raid! Today's patch includes the long-awaited arrival of Exotics weapon buffs, additional acquisition paths for destination upgrade materials, along with additional changes to exotic gear node upgrading in preparation for the soon-to-be-released expansion, The Dark Below. We're also correcting issues induced by our more recent update to the Raid. Weapons Exotics Exotic Weapons are designed to look, feel, and sound overpowered. At the same time, they are not supposed to break the balance of the game. We hope these weapons challenge the way players think about their loadouts. Exotics will be a constant work in-progress! General In preparation for the Dark Below, Exotic Armor and Weapons no longer require Ascendant Materials to upgrade The final upgrade node of all Exotic Gear will require an Exotic Shard Exotic Shards can be obtained by one of the following means: Dismantling unwanted Exotics Purchased from Xur for 7 Strange Coins Exotics now start at a higher base Attack value and have a narrowed upgrade range to compensate Thorn Projectiles now briefly highlight targets on impact Mark of the Devourer DoT (damage-over-time) upgrade increased against PvE enemy targets Reload Speed increased Magazine Size increased Ammo inventory size increased Stability and Weapon Handling increased Bad Juju Magazine Size increased to 8 bursts (was 5) Ammo inventory size increased String of Curses now also decreases the cooldown of your Super on kill Adjusted effects to not block first person reticle Hard Light Stability increased Perfect Balance upgrade replaced by Fitted Stock (increases maximum possible weapon Stability) Suros Regime Lowered total damage at the end of the mag on SUROS Regime upgrade to be more in line with the Glass Half Full perk on Legendary Auto Rifles Monte Carlo Stability increased Range slightly decreased Monte Carlo Method upgrade now also has a chance to fully charge melee ability on kill MIDA Multi-Tool MIDA rounds now have increased knockback against targets in both PvE and PvP Hawkmoon Send It upgrade (which was redundant) replaced by Speed Reload Red Death Rate of Fire increased slightly, but Burst Damage reduced to compensate Plan C Weapon Handling speed increased Player Speed increased while Plan C is in hand Pocket Infinity Speed Reload upgrade replaced by Extended Clip which allows the option to increase magazine size (5 bursts) Vex Mythoclast Attack Power increased to 323 (from 300) Base Damage increased, fixing bug we introduced in previous patch Enhanced Battery upgrade by Extended Mag (this change still allows for a significant upgrade to Magazine Size, but less than before) Invective Reload Speed increased significantly, auto fires slightly slower Ice Breaker Send It upgrade replaced by Lightweight (which was redundant as Icebreaker already had maximum range) New effects for enemies killed by Ice Breaker upgrade Patience and Time Snapshot upgrade replaced by Custom Optics (provides a lower zoom option) Super Good Advice Stability increased Truth Magazine Size increased to 3 (was 1) Activities Raid Fixed an issue we introduced in a previous patch, in which Atheon did not correctly send 3 players through the time gates Fixed an exploit where the Templar could be forced off its platform Daily Heroic Story Destination Materials now drop from completing the Daily Heroic Bounties Removed the ‘Relic Hunter’ Bounty Destination Materials now drop from completing the Daily Patrol Bounty Vendors Reduced Cryptarch reputation gain from Engrams, but reputation reward packages now have an increased chance for Legendary Engrams Players will now be able to use Vanguard Marks and Crucible Marks to purchase Spinmetal, Relic Iron, Spirit Bloom, and Helium Filaments from the Vanguard and Crucible Quartermasters in the Tower Xur now sells a new material, Exotic Shards, to upgrade the final node of Exotics for 7 Strange Coins Faction Class Items (ex: FWC Cloak, Dead Orbit Mark, etc.) are now replaced by Faction Emblems in the rank-up reward packages from Faction Vendors Technical Networking fixes, which should reduce the instance of the Bee family of KTOs Fixed an issue in which using Xbox One party chat induced a slower frame rate das wars dann wohl mit dem glitch beim templer... also wieder "Normal" das ding killen... Zitieren
H45t_NFDM Geschrieben 1. Dezember 2014 Geschrieben 1. Dezember 2014 das wars dann wohl mit dem glitch beim templer... also wieder "Normal" das ding killen... Is aber auch nicht schwer wenn man weiß wie es geht Gesendet von meinem GT-S5830 mit Tapatalk 2 Zitieren
jarko Geschrieben 1. Dezember 2014 Geschrieben 1. Dezember 2014 muss jetzt aber mal blöd fragen,in den patch notes steht ja,das mann im tower nun material kaufen könnte bzw das die exotics nun diese neuen bruchstücke benötigen,aber ich sehe da grade im spiel nix von. update is geladen. spiel neugestartet,aber trotzdem alles beim alten Zitieren
H45t_NFDM Geschrieben 1. Dezember 2014 Geschrieben 1. Dezember 2014 Hast bestimmt beim Start die Meldung bekommen das die spielwelt bald neu gestartet wird. Wenn das passiert ist is der patch erst aktiviert Gesendet von meinem GT-S5830 mit Tapatalk 2 Zitieren
GaBelfreSSer Geschrieben 1. Dezember 2014 Geschrieben 1. Dezember 2014 muss jetzt aber mal blöd fragen,in den patch notes steht ja,das mann im tower nun material kaufen könnte bzw das die exotics nun diese neuen bruchstücke benötigen,aber ich sehe da grade im spiel nix von. update is geladen. spiel neugestartet,aber trotzdem alles beim alten die werden von xur verkauft bzw beim zerlegen von exo Zitieren
Gast Geschrieben 1. Dezember 2014 Geschrieben 1. Dezember 2014 Bis jetzt ist der patch noch nicht aktiv! Vex soll ja angeblich jetzt auch 323 schaden haben! Zitieren
Gast Geschrieben 1. Dezember 2014 Geschrieben 1. Dezember 2014 Merk auch noch nix an meine exo waffen Zitieren
Düse-Gemüse Geschrieben 1. Dezember 2014 Geschrieben 1. Dezember 2014 Den Templer soll man auch nicht mehr schubsen können ... naja so schwer ist es ja nicht den normal zu legen Zitieren
HSB4live Geschrieben 1. Dezember 2014 Geschrieben 1. Dezember 2014 Mal schauen wie das mit dem templer auf 30 wird. Haben den bis jetzt einmal (beim ersten raid) normal gekillt. All due anderen male wurde immer geschubst^^ Zitieren
Firusha_Firu Geschrieben 1. Dezember 2014 Geschrieben 1. Dezember 2014 muss jetzt aber mal blöd fragen,in den patch notes steht ja,das mann im tower nun material kaufen könnte bzw das die exotics nun diese neuen bruchstücke benötigen,aber ich sehe da grade im spiel nix von. update is geladen. spiel neugestartet,aber trotzdem alles beim alten Bei mir passiert das gerade im Moment schätze ich. Jetzt installiert es ingame nämlich noch mal etwas :0 Zitieren
mrpiano Geschrieben 1. Dezember 2014 Geschrieben 1. Dezember 2014 Destiny Server werden in 3000 Minuten gewartet? ^^ Gesendet von iPhone mit Tapatalk Zitieren
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