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Snaketown

Patch angekündigt

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Snaketown   
  • 681 posts
  • Es kommt (endlich) ein Patch. Hier die Notes:

     

    Zitat

    Germany Patch-Notes: Added POI completion reward for Mining Town and Village

     

    Code

    Reduced loading times
    Fixed an issue that could cause the save files to become corrupted
    Fixed crash during Party Crasher mission
    Animations

    Fixed animation bugs with Sawn-off Shotgun

     

    Graphics

    Fixed Shadows cast by local lights
    Fixed invisible objects on lamps
    Fixed green channel flip in ddna textures on terrain
    Fixed incorrect collision on several building and objects
    Several objects LOD’s and settings tweaks
    Several extreme navigation improvements
    Added new proxy for glass

     

    Gameplay

    Fixed the issue that could cause the player to fall through level geometry during the mission (Quarry Coup, Winery, Lydia DLC)
    Fixed that player can get stuck between level geometry (on Village map, in Dam map Safehouse)
    Fixed redundant extreme navigation on several places on Village and Dam maps

     

    Balancing

    Fixed Herstal Voelpe Collimator unlock
    Fixed KT-R extended magazine unlock
    Fixed ES25 Silencer unlock
    Fixed ES25 Bipod unlock
    Increased ammunition for Sawn-off Shotgun
    Moved Sawn-off Shotgun from sidearm to secondary weapon category

     

    UI

    Fixed inconsistent button icon for “docking laptop” action
    Fixed wrong legend icon for POI’s in map menu
    Minimap readability fixes

     

    Mining Town

    Fixed exploit of respawning AI at POI by changing AI spawn rule
    Fixed issue that made player unable to tag 23S soldiers by using CCTV
    Improved skydome in the afternoon
    Fixed lighting in tunnels in Hotel area
    Fixed extreme navigation near the church, antenna area and dam transfer tunnel
    Fixed issue of destroyed lamps casting light in the safehouse
    Player is now able to go under AC system during Cut Off mission

     

    Village

    Tweaked light brightness on village horizon
    Fixed incorrect animation for hanging on stone wall in several places
    Fixed that player can get stuck on lying tires at Burning Brides I mission area
    Fixed improper size of the axe head collectible
    Fixed broken shimmy lines on stairs model
    Fixed holes in geometry of destroyed church in the Awas Family mission area
    Fixed floating object in Lydia’s hotel room in Kozori

     

    Dam

    Wolves on junkyard POI no longer spawn on game start
    Fixed wrong rotation of trash container that causes animation glitches when hiding
    Several performance fixes
    Fixed cloths on POI
    Fixed AI spawn distance in several outposts
    Minor graphical tweaks
    Fixed floating hooks above the road next to the “Butcher” POI

     

    Missions

    Remains of the Day: Fixed church bells that were ringing during mission
    Awas Family: fixed exploit that allowed player to skip “Exfiltrate” objective after loading last checkpoint
    Quarry Coup: fixed incorrect hint display when player kills Madame Roux
    Bridge: Fixed mission AI zone de-spawn on mission completion or abort
    Slaughterhouse: Fixed misplaced mission marker when player speaks to prisoners during the mission
    Slaughterhouse: Fixed rare bugged mission objective in Slaughterhouse mission
    Black Widow: fixed that dead 23S retries detecting player repeatedly
    Get the Red: fixed that Lydia and Raquel VOs overlap while they escape the complex
    Clear Out: fixed inconsistent use of SFX for mission objective
    Burning Bridges II: fixed computer highlight in scout mode
    Loose Ends II: fixed issue which caused the interrogations not providing meeting location
    Loose Ends II: fixed objective update when entering armory through the roof
    Loose Ends III: fixed mission unlock notification
    Loose Ends III: fixed mission objective issue that caused “kill the target” objective to fail when player exfiltrated mission area
    Loose Ends IV: fixed doubled completion objective pop-up
    Loose Ends IV: fixed issue which caused the interrogations not providing location of Koba’s Body
    Loose Ends V: fixed wrong mission unlock notification
    Opium Wars I: fixed inconsistent spawn point when continuously reloading checkpoint
    Opium Wars I: fixes on interior lights

     

    Lydia DLC

    Fixed issue that triggered restricted zone warning message when player uses drone within mission area
    Fixed issue with interrogation that doesn’t end with killing the victim

     

    Localization

     

     

    Aufgrund der Erfahrungen mit diesem Spiel und der bisherigen Qualität, solltet ihr unbedingt den aktuellen Spielstand VOR dem Download sichern!

     

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    Suchtzocker   
  • 84 posts
  • vor 3 Stunden schrieb Snaketown:

    Es kommt (endlich) ein Patch. Hier die Notes:

     

     

    Aufgrund der Erfahrungen mit diesem Spiel und der bisherigen Qualität, solltet ihr unbedingt den aktuellen Spielstand VOR dem Download sichern!

     

     

    und ich bin fast bei platin und somit fertig, nur noch 2 terroristen und das wars...........

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